Enter the room with the x-ray images and look in the corner, by the door, for the ALMA DOLL. Search the room for a PSYCHIC LINK corpse in the corner, behind something covered in a white tarp. Walk over to the glowing red notebook, on the far desk, and destroy it to rid yourself of the memory. Follow the light into a room in which you were experimented on as a child. Exit the room and follow the corridor back to the place where you picked up the dual MP-970s, again, fighting the Creeper as you go. Approach the glowing red bucket and destroy it. ![]() Walk around the boxing ring and PSYCHIC LINK with the body behind it. Objective: Find and destroy the object from your past to clear your memory. ![]() Go back down the corridor, fighting off the Creeper as you go, and follow the illusions of a man in a white coat into an open door with a bright light. Go back down the steps and the Creeper will make another appearance. Enter the open door, pass another illusion, and climb the stairs to view a flashback. Grab the dual MP-970s and continue down the path. Take the first left, after a pile of wooden logs, and shoot the lock off of the gate. ![]() Return to the first set of stairs you took and continue in the other direction, towards the wooden pillar. Head to the right, go around the corner, down another set of steps, and PSYCHIC LINK with the corpse. Walk down the hallway, past the illusion, and down the steps. It’s safest to explore once the music has stopped during a section, which means there are no more enemies in the area. Note that the PSYCHIC LINKS and ALMA DOLLS spawn at random locations each time an Interval is played.
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